Twilight Guild Forum

World of Warcraft => Class Discussion => Paladin => Topic started by: JohnnieRat on November 02, 2008, 04:31:38 PM

Title: Blizz's Apology
Post by: JohnnieRat on November 02, 2008, 04:31:38 PM
[blizzard]Quote from Ghostcrawler

In light of recent nerfs to Retribution Paladins, we have noticed on the betas that they have become a bit underpowered. A few changes are being implemented to counter this:
-Divine Storm is being switched back to Holy Damage.
-Crusader Strike will now have a chance to stun the target. The reasoning behind this is the removal of Warrior mace stun procs and it really is a mechanic that we enjoy for PvP.
-Consecration will also heal friendly targets within its area of effect for an amount equal to the damage it causes.

We sincerely hope that these changes will help re-balance the Retribution nerfs as of late.
[/blizzard]

Is it April1? Sorry I think Blizz's post would read something more along the lines of
[blizzard]YOU AIN'T SEEN NOTHING YET BABY!!!!!!!!! TO THE GROUND!!!!!!!![/blizzard]
Title: Re: Blizz's Apology
Post by: Tolwen on November 02, 2008, 04:33:52 PM
uh....
[blizzard]-Divine Storm is being switched back to Holy Damage[/blizzard]
:skull: :tombstone:
Title: Re: Blizz's Apology
Post by: Rocknlock on November 02, 2008, 04:42:46 PM
 :carlton_draught: :Victoria_Bitter: :Fosters_Pack: ]:D
Title: Re: Blizz's Apology
Post by: un4 on November 02, 2008, 06:05:31 PM
Oh, so warriors and rogues can't get mace stun, but PALLIES can.
Title: Re: Blizz's Apology
Post by: Trismus on November 02, 2008, 06:33:03 PM
[blizzard]-Crusader Strike will now have a chance to stun the target. The reasoning behind this is the removal of Warrior mace stun procs and it really is a mechanic that we enjoy for PvP.[/blizzard]






,,|,,
Title: Re: Blizz's Apology
Post by: Hugh on November 02, 2008, 11:03:16 PM
Thats really not fair, Crusader Strike has wat a 6 sec cd and if procs everyswing would be no better then a rogue getting you or a warrior, pallies really dont need to have this ability cause of the fact they have hammer shot and also rept. just seems lil unfair, i think these is goin to cause more of a issue then they think.
Title: Re: Blizz's Apology
Post by: capnpop on November 02, 2008, 11:54:47 PM
Quote from: hugh on November 02, 2008, 11:03:16 PM
Thats really not fair, Crusader Strike has wat a 6 sec cd and if procs everyswing would be no better then a rogue getting you or a warrior, pallies really dont need to have this ability cause of the fact they have hammer shot and also rept. just seems lil unfair, i think these is goin to cause more of a issue then they think.

[blizzard]-Crusader Strike will now have a chance to stun the target. The reasoning behind this is the removal of Warrior mace stun procs and it really is a mechanic that we enjoy for PvP.[/blizzard]

it won't be every swing, and so far they haven't given any info other than it will be a chance to stun.  it could be a 1-2% chance to stun for 3 secs (enough to actually use an ability that uses stuns to do more damage) or something like that.  i very much doubt it will be regular (maybe 10%) so 1 of every 10 swings or once per minute...

seems kinda fair after they took away SoJ...
Title: Re: Blizz's Apology
Post by: Hugh on November 03, 2008, 03:27:58 AM
yea but you got think of it like this as a mage i do really well against paladin til 3.0 and just got good again after nerf. ( fight demo)  use there rept. and judgement instant 2.5k  crusdar strike instant 2k without melee damage which is a good 1k. hammer shot judge another 2k if the crusdar stun and another judge that another 2k not to mention everytime somethin is stun if they use judgement its goin to crit. and mean while they can bubble chase you down and wat not and still wont stand a chance, that one stun off of the crusdar can determine the fight.

If this be the case might as well give back the warriors there mace stun wasnt it like 3% or so? But not rogue they dont need anythin :)
Title: Re: Blizz's Apology
Post by: Rocknlock on November 03, 2008, 07:27:02 AM
mages can iceblock and trinket/racial out of a pallies two cc abilities as it is, and they can blink away while running. So I see no reason why a mage should get hit by a paladin, other than a judgement if they get close enough for that.
Title: Re: Blizz's Apology
Post by: un4 on November 03, 2008, 07:35:36 AM
How about rogues who already can get burnt down in one pally stun?
Title: Re: Blizz's Apology
Post by: Belandand on November 03, 2008, 08:15:47 AM
I for one can attest to the argument about getting blown away before hammer of righetousness wears off. BUT, I duel in my pve gear so I have no resil and crappy stamina. I figure if I were to swap to my pvp gear I could stand a better chance.

Some points for consideration- many of the pallies I duel/have seen dueling are human. The latest patch made perception a passive ability ( : (  ). Furthermore, all humans get a new racial talent that is the equivalent to the will of the forsaken. What I don't know is whether or not this racial shares a CD with the corresponding pvp trinket.

I also have a feeling that hammer of righteousness has an improved chance to land because, when I was dueling a friend on his ret paladin, I clos'd but the stun still went through. However, I was having a bit of lag, so I could've actually cloaked after the stun landed.

As for the holy dmg dished out by DS, I don't see why it can't be resisted by popping clos. Other than that, there aren't really many options that come to mind to avoid the DS.
Title: Re: Blizz's Apology
Post by: JohnnieRat on November 03, 2008, 09:35:14 AM
Ahem... read the bottom of the original post. Blizz would never rebuff Ret.

This post was fun to read while it lasted... I could almost hear the disbelief of people wondering why blizz would have the duplicity to make ret better
Title: Re: Blizz's Apology
Post by: Grendeel on November 03, 2008, 12:56:54 PM
The human racial talent is not the same as will of the forsaken.   Will of the forsaken provides an immunity for 5 secs for cc/slowing effects.  The human racial just removes the effect without any immunity after usage.   Also it shares the same cd as the pvp trinket which provides the same effect.  So basically there is no improvement here other than we can equip another trinket if we so choose.  However, if we do equip another trinket, we loose 40 resiliance.  There isnt a big benefit to this racial in pvp.  In pve, against fights such as Rage,  it is a huge benefit.

As for perception being passive now,  when it wasnt, i often saw rogues coming (with my fel pup out).  Now, even with my fel pup out, it rarely happens.  On ocassion my pup well see him first, but most often he wont.   Id say 99 percent of the time i never see a rogue coming .
Title: Re: Blizz's Apology
Post by: Rocknlock on November 03, 2008, 02:42:14 PM
Pallies shouldn't get first jump on rogues unless the rogue is out of stealth. Also the chances of the getting a crusader strike stun on a rogue shouldn't be that high given a rogue's dodge chance, not to mention if the rogue has evasion going like they should. I'd be more worried about judgements.
Title: Re: Blizz's Apology
Post by: un4 on November 03, 2008, 02:53:48 PM
So I can fight a pally every two minutes (that's talented, by the way) if I expect to have a chance?  I don't think so.
Title: Re: Blizz's Apology
Post by: Rocknlock on November 03, 2008, 03:14:02 PM
you can fight a pally whenever you want. you shouldn't "need" evasion to win a fight against one, even though it greatly helps.
Title: Re: Blizz's Apology
Post by: un4 on November 03, 2008, 03:15:32 PM
Agreed... it's pretty hard without it, though.
Title: Re: Blizz's Apology
Post by: Hugh on November 03, 2008, 05:06:13 PM
yea wat really gets me is the Whole bubble, If i get hammer shot i blink, rept. i racial out, and now my stuff is on cd and i got nothin, mean i do a lil of damage and now have the pally slowing judgement on me and cant move and nothin to get out of it, and he is bubbled and running full speed i can do nothin but just die cause his bubble last 10sec and that is longer then the acutally fight i say put a 50% speed debuff on bubbles and may be better. at least somthing
Title: Re: Blizz's Apology
Post by: Grendeel on November 03, 2008, 06:24:21 PM
I would think a mage could kill a ret pally fairly easily.  As for your scenerio Hugh, once your spells are on cd, IB and wait out his bubble.  Blink after IB wears off and he should never get close to you with the bubble up.
Title: Re: Blizz's Apology
Post by: JohnnieRat on November 03, 2008, 09:16:53 PM
Pally bubble slows our swing speed down to double. I also recommend frost nova, spell stealing his Freedom (it's really obvious when he casts it too, spinning red thing around the feet). As far as countering bubble, IB works. If it's a smart pally with all the CDs (Bubble, LoH, a timely Wings)... you won't win. Also if he's removing slow via cleanse... just spam it. It still hits and slows him down for a second by a lot giving you some very vital ground to run on.
All I know is that Arcane mages pump SO much damage on you it's hard to come back from.
Title: Re: Blizz's Apology
Post by: Hugh on November 04, 2008, 12:55:48 AM
the only one to has a IB to help is Frost mages cause there cd on it is shorter and bubble may slow your normal swing but not your abilities i dont even get hit by much melee weapon damage i get hit with ds, judgement and crusadar and those are not affected by bubble. arcane mages yes they are good enough to take a ret pally but in the end arcane mages will burn 3xs the mana it normally does and spamming slow just makes it worse, fire mages have nothin and shouldnt pvp but the only thing that good can come from fire is i am unnotice then 4k fireballs are hittin makes a difference, but as a frost mage nothin i do can beat a ret pally cause of those stuns and when i only have two or three things to get out of stuns, adding anothe to the pally list just goin to make it harder, like i said still not fair to give pallies more stuns (if they do it) and take away the warriors, kinda doesnt make sense to me.
Title: Re: Blizz's Apology
Post by: JohnnieRat on November 04, 2008, 03:10:26 AM
1) Ret Pallies are sort of a counter to frost mages due to your heavy dependance on slowing effects and out ability to cleanse and freedom away those effects
2) Is no one reading the fact that this was a joke? Blizzard would clearly never make us this OP.
Title: Re: Blizz's Apology
Post by: Hugh on November 04, 2008, 03:32:51 AM
3) goin to kill jr cause man i was bout to get really p o'ed lol i never complain bout classes before and idk this one got me
Title: Re: Blizz's Apology
Post by: JohnnieRat on November 04, 2008, 06:01:22 AM
lol... i figured there just wasn't quite enough ret qq on the forums. I feel like a lock about a year ago.