*December 2010 Hotfixes*

Started by Shadowwolf, December 03, 2010, 10:53:51 AM

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Shadowwolf

#15
[blizzard]December 22 - 27

General

  • Graveyard Rats are no longer considered critters and do not give credit toward the Critter Kill Squad guild achievement.
  • Weekly guild reputation caps should now properly reset at the scheduled time. An error which prevented this reset from taking place if guild experience was earned at exactly 3:00 AM server time immediately prior to weekly maintenance has been corrected.
  • The achievement Saving for a Rainy Day has the same requirements as its predecessor Time to Open a Savings Account. For this reason Saving for a Rainy Day has been temporarily disabled (it will still show in the user interface), as it requires a fix via a client-side patch.

Classes
Druids

  • The heal from Frenzied Regeneration was too powerful and has been reduced by 50%.
  • Pounce now correctly shares diminishing returns with other stun effects.

Rogues

  • Cheap Shot now correctly shares diminishing returns with other stun effects.

Warlocks

  • The Felguard ability Axe Toss now properly shares diminishing returns with other stun effects.

Dungeons & Raids

  • Blackwing Descent

    • Sweltering Armor is now properly applied to Magmaw's Mangle target once the debuff has faded, regardless of whether Magmaw was successfully impaled or not.
  • Gnomeregan

    • Mekgineer Thermaplugg no longer sometimes awards dungeon completion prematurely.
  • Throne of the Four Winds

    • It is no longer possible to disarm Al'Akir.

Items

  • The Inner Eye proc from Heroic and normal versions of Jar of Ancient Remedies was not activating with some priest healing effects. This has been corrected.
  • The Signet of High Arcanist Savor and Gilnean Ring of Ruination now have proper stats.

Professions

  • Archaeology

    • Vashj'ir dig sites no longer unlock for players. They felt too punishing without additional benefits compared to low-level sites, and were much more difficult to obtain artifacts in due to the way Vashj'ir navigation works.
  • Cooking

    • Stormwind Lobster Traps now respawn more quickly and can be gathered across all Stormwind quest phases.
  • Inscription

    • The following reagents no longer have limits and are now available from Una Kobuna and Casandra Downs in unlimited quantities: Deathwing Scale Fragment, Scavenged Dragon Horn, Bleached Jawbone, Silver Charm Bracelet, and Preserved Ogre Eye.

PvP

  • Arenas

    • Arena ratings are appropriately tabulating for wins and losses. More information on this issue can be found on our forums.
    • Negative amounts of Conquest Points can no longer be awarded after a match win.
  • Battlegrounds

    • Upon winning a rated Battleground, rating, wins, and Conquest Points are awarded and display properly.
    • Negative amounts of Conquest Points can no longer be awarded after a match win.
  • Tol Barad

    • Winning as an attacker now rewards players with 1800 Honor Points, up from 180. Winning as a defender still rewards players with 180 Honor Points.

Quests & Creatures

  • Deepholm

    • Gyreworms, Enormous Gyreworms, and Gorged Gyreworms no longer drop money or elite-level loot.
  • Tol Barad

    • Cell Watchers in the D-Block area no longer have boss-like immunities. Interrupts, stuns, snares, taunts, knockbacks, Banish, Root, Freeze, Fear, Horror and Death Grip all work correctly.
  • Twilight Highlands

    • Crucible of Carnage quests can no longer be shared.
  • Uldum

    • The Unearthing Uldum quest achievement can now be obtained after completing 105 quests in Uldum, down from 108.
    • Players are now granted 250 Ramkahen reputation after completing the daily quest "Fire From the Sky".
  • Vashj'ir

    • The Luxscale Grouper's Grouper Bite debuff now has a 5-second duration and will no longer sometimes get stuck on characters.
  • Zul'Drak

    • Due to adjusted health pools, the heal-over-time effect provided by Blightblood Infusion (used by players controlling the Blightblood Troll) during the Overlord Drakuru encounter has been increased.
[/blizzard]

http://us.battle.net/wow/en/blog/1232869
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fiere redfern

[blizzard]The heal from Frenzied Regeneration was too powerful and has been reduced by 50%.[/blizzard]

Boo, hiss! I can't tell you how many times that ability has saved my ass when solo'ing mobs.

dharq

^^ This just in... GC hates feral tanks. :(


Oilslick

It was in effect a feral HoT version of lay on hands...which it has never been in the past.  We probably won't notice the 50% reduction all that much since it was healing us over 100k hp easily...

On the other hand...i'd sure like to see them rework the feral agi->healing power talent a bit for kitty's.  Predator's swiftness procs for healing are a total joke now - better just to toss a rejuv or a bloom any old time instead of waiting for a proc to use healing touch.  The ability is currently very lacking in comparison to other pvp dps class self heal abilities - the fix for which used to be going bear and popping frenzied regen - not anymore i imagine.  Next thing we'll see is probably a reduction to the mana return on melee crits making power shifting nigh impossible.

Docsamson

I love that the solution to Tol Barad being ridiculously hard to win as an attacker isn't balance it better, but make the reward absolutely ludicrous