Author Topic: Patch 4.3.0 - "Hour of Twilight" (11/29/11)  (Read 604 times)

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Offline Shadowwolf

Patch 4.3.0 - "Hour of Twilight" (11/29/11)
« on: November 29, 2011, 02:37:22 PM »
Quote from: Blizzard staff
General
  • New Dungeon: End Time
    • This new 5-player Heroic dungeon begins the quest to save all with a look at the desolate future of Azeroth, should its defenders fail to stop Deathwing.
  • New Dungeon: Well of Eternity
    • In this new 5-player Heroic dungeon, adventurers travel back 10,000 years in a brazen attempt to retrieve the Dragon Soul.
  • New Dungeon: Hour of Twilight
    • This new 5-player Heroic dungeon sets the final stage by bringing players face-to-face with the Twilight’s Hammer in present-day Dragonblight, where Thrall and the Dragon Soul must be safely escorted to Wyrmrest Temple so that the assault on Deathwing can commence.
  • New Raid: Dragon Soul
    • Players have the opportunity to take the fight to Wyrmrest Temple and beyond, assisting Thrall and the Dragon Aspects as they seek to bring an end to the Black Dragonflight once and for all. 10- and 25-person raids will get to take on Deathwing himself, with three levels of difficulty to consider and epic gear to claim.
  • New Baradin Hold boss: Alizabal
    • Alizabal presents an all-new boss challenge to player in 10- and 25-player arrangements who control Tol Barad. This boss will be available with the start of Season 11, one week after the release of patch 4.3.
  • New Legendary Item: Fangs of the Father (Toggle Items)
    • The most deadly and experienced rogues will play a central role in the fate of the world the rogue’s way: by manipulating key events from the shadows. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight -- bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground… or enact a little death from above!
  • New Feature: Raid Finder
    • This new grouping feature allows players to quickly and easily form a pick-up raid for a specially tuned version of the current tier of endgame content: the Dragon Soul raid.
  • New Feature: Transmogrification
    • This new feature allows players to customize their gear like never before: copying the appearance of one magical item onto another.. You’ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.
  • New Feature: Void Storage
    • In addition to the bank, players will now have access to a new "deep storage" system, allowing characters to free bag space by setting aside coveted gear. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.
  • Reforging
    • The former Reforging vendors have been... retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You'll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.
  • Darkmoon Faire
    • Make your way to Darkmoon Island during the first week of every month to take in the new Darkmoon Faire, complete with new quests, shows, games, recipes, toys, balloons, souvenirs, snacks, beverages, achievements, and titles.
  • Improved Outland & Northrend Quest Flow
    • The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.
    • Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.
    • Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.

Achievements

Classes: General
  • All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
    • [Abomination's Might]: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
    • [Blessing of Might]: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • [Runescroll of Might]: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.
    • [Trueshot Aura]: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • [Unleashed Rage]: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
  • Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in Bear Form, death knights in Blood Presence, warriors in Defensive Stance, and paladins with Righteous Fury active.
  • Spells which have an effect broken by taking damage past a threshold (Entangling Roots, Fear, Frost Nova, etc.) now count damage that was prevented by damage absorbs or other damage reducing effects.

Death Knight
  • [Death Strike] now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, [Death Strike] no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.
  • [Blood Presence] now provides an armor bonus of 55%, up from 30%.
  • Death Knight pets now properly inherit their master’s crit and spell penetration stats.
  • Talent Specializations

Druid

Hunter
  • [Monstrous Bite] now reduces the target’s healing received by 25%, up from 10%.
  • Talent Specializations
    • Beast Mastery
      • [Animal Handler] now increases Attack Power by 30%, up from 25%.
      • [Widow Venom] now reduces the target’s healing received by 25%, up from 10%.
      • [Burrow Attack] now does approximately 20% more damage, and has an increased area of effect.
      • [Froststorm Breath] now does approximately 20% more damage, and has an increased area of effect.
    • Survival

Mage
  • [Pyroblast!]’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
  • [Fireball] damage has been increased by approximately 17%.
  • Talent Specializations
    • Fire
      • [Living Bomb] damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.

Paladin

Priest

Rogue
  • [Wound Poison] now reduces the target’s healing received by 25%, up from 10%.

Shaman
  • [Flametongue Weapon] no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
  • [Lightning Bolt] has a new spell effect.
  • [Wind Shear]’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.
  • Talent Specializations
    • Elemental
    • Enhancement
      • [Improved Lava Lash] now causes [Lava Lash] to spread a [Flame Shock] debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
      • Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
      • [Mental Quickness] has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power.  Enhancement shaman spells no longer benefit from spell power from other sources.
      • [Maelstrom Weapon] can now also proc from fully absorbed melee attacks.
    • Restoration
      • [Ancestral Healing] now also causes the shaman's heals to increase the target's maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target's maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
      • [Riptide]'s periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

Warlock

Warrior
  • [Charge] (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • [Slam] now uses a new character attack animation.
  • [Colossus Smash] now uses a new character attack animation.
  • Talent Specializations
    • Arms
      • [Mortal Strike] now reduces the target’s healing received by 25%, up from 10%.
    • Fury

Dungeons & Raids

Guilds
  • Guild Standards are again useable in Firelands. Duration has been increased to 15 minutes, the effect has a 100 yard radius, and now affects dead players.
  • Inactive Guild Leader Replacement

Items

Races
  • The orc racial [Blood Fury] now increases spell power rather than only spell damage.

User Interface
  • Archaeology areas of interest will now show on the mini-map, in addition to the World Map.
  • Bag Search
    • A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.
  • Guilds with inactive guild leaders can now usurp the leader under specific conditions. More information on this coming soon.
  • The Reforging interface has been updated and improved.
  • Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
  • The World Map now displays the expected character levels for each zone.
  • Added a “promote everyone” checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame “pull-out” tab.
  • There are now commands for world markers & unit markers.
  • Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.
  • Players can now unlearn profession specialization without unlearning the profession (Engineering & Alchemy).
  • [Mac] Added functionality to allow using the Command key instead of the Control key on Apple keyboards.  This can be enabled in Mac Options.
  • [Mac] Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW.  This can be enabled in Mac Options.
  • Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.

General Bug Fixes
  • Coming soon.

« Last Edit: November 29, 2011, 06:03:57 PM by Shadowwolf »
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