Books from AQ

Started by Genoism, November 16, 2006, 09:31:57 AM

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Genoism

PTR: Compilation of unlisted changes in 2.0.1 Test realm patch


-Escape artist is now an instant cast.
-Same faction players in stealth are seeable by any other player of that faction.
-The Quest log has been expanded to hold 25 quests.
-Many profession that used to require a recipe, plan, ect, to learn are now trainable by the corresponding profession trainer.
-Four new bank slots! And an extra bag slot that costs 25g to purchase.
-Many new items have been added to various vendors, including Jewelcrafting Plans.
-All class specific spell books that previously dropped in dungeons are now trainable at level 60.

Shadowwolf

they better replace the AQ20 drops then with other loot! lol
Come to the darkside, we have cookies.
"A flute with no holes is not a flute, and a donut with no hole is a danish" - Chevy Chase as Ty Webb in Caddyshack
"Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind."- Dr. Suess


Emmalina



Set progress: D0/D1: 2/8, T1: 4/8, T2: 3/8, T3: 0/9, T4: 4/5, T5: 3/5, T6: 2/8, T7: 1/5, T8:4/5, T9: 3/5, T10: 0/5

Darkling

They really need to allow Escape Artist to work on Hunter traps. Read the description of Escape Artist, really misleading.

un4

un4

magnetite

Sounds good about those AQ books. My guild charges 10-20 DKP per book, but I don't see the point of spending that on something that does 102 damage every second or so (immolate, used to be 97), or 137 for corruption (versus 111), but the shadow bolt one would be worth it.