Firelands Changes - Sept 20, 2011 *OFFICIAL*

Started by Shadowwolf, September 20, 2011, 06:20:07 PM

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Shadowwolf

[blizzard author=Kaivax link=http://us.battle.net/wow/en/forum/topic/3196022940]Normal difficulty

  • Shannox, Beth'tilac, Rhyolith - health and damage reduced by 15%.
  • Other bosses - health and damage reduced by 25%.
  • All adds' health and damage have been reduced in the same proportions as bosses.
  • Hellhounds and Unstable Magma deal much less damage.
  • Alysrazor's Fiery Tornados move slower.
  • The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
  • Alysrazor drops 1 additional feather for 10-player mode and 2 additional feathers for 25-player mode in all cycles.
  • Wrath of Ragnaros in Stage 1 now knocks targets up, but not back.

Heroic difficulty

  • Boss health and damage reduced by 15% (Heroic Ragnaros' health has not been reduced.)
  • All adds' health and damage have been reduced in the same proportions as bosses. However, Heroic Ragnaros adds have been reduced by 15%.
  • The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
  • Alysrazor drops 1 additional feather for 10-player mode and 2 additional feathers for 25-player mode in all cycles.
[/blizzard]

[blizzard author=Blizzard link=http://us.battle.net/wow/en/blog/3019413]Dungeons & Raids

  • Firelands

    • Hell Hound Rend Flesh damage has been reduced by 25%.
    • The damage multiplier granted by energy to Unstable Magma has been reduced by 50%.
    • Alysrazor

      • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
      • Alysrazor now drops 1 additional feather in 10-player mode and 2 additional feathers in 25-player mode in all cycles.
      • The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
      • Alysrazor's Fiery Tornados now move slower.
    • Baleroc

      • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
      • Baleroc now swings 25% slower while Decimation Blade is active.
      • The duration of Tormented has been reduced on normal difficulty.
    • Beth'tilac

      • Beth'tilac's health and damage have been reduced by 15% on both normal and Heroic difficulty.
    • Lord Rhyolith

      • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
      • The health and damage of additional enemies in this encounter have been reduced by 15% on both normal and Heroic difficulty.
    • Majordomo Fandral Staghelm

      • Health and damage have been reduced by 25% on normal difficulty. Health and damage has been reduced by 15% on Heroic difficulty.
      • Druid of the Flame have had their health reduced by 15%, and Sunfire damage reduced by 25% on both difficulties.
      • The health and melee damage of Spirit of the Flame have been reduced by 25% on normal difficulty, and reduced by 15% on Heroic difficulty.
    • Ragnaros

      • Ragnaros' health and damage have been reduced by 25% on normal difficulty.
      • Ragnaros' damage has been reduced by 15% on Heroic difficulty.
      • Magma Trap damage has been reduced on all difficulties.
      • The health and damage of additional enemies in this encounter have been reduced by 25% on normal difficulty and 15% on Heroic difficulty.
      • Wrath of Ragnaros now knocks targets up, but not back, on normal difficulty.
    • Shannox

      • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
      • Riplimb's health has been reduced by 15%.
      • Rageface's health has been reduced by 15%.
      • Magma Flare damage and Hurl Spear damage have been reduced by 15% on both difficulties.
[/blizzard]
Come to the darkside, we have cookies.
"A flute with no holes is not a flute, and a donut with no hole is a danish" - Chevy Chase as Ty Webb in Caddyshack
"Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind."- Dr. Suess


Shadowwolf

#1
This is ugly. This is WAAAAAY overkill on an instance thats barely over 2 months old. It will be cool to probably get to Rag on this Saturday's raid, but honestly I dont know if there will even be any satisfaction from making it that far at that point with all these nerfs.

This may sound over dramatic but I feel like they are intentionally destroying WoW and what it was and turning into god knows what, but its not WoW anymore. The thing that made the game appealing was the difficulty of raids being somewhat rough till you learned the mechanics and then for us adapting our strategy to overcome them based on how we raid in a casual style. It was like we had to change our plan of attack every time we faced a boss somehow even if in a small way because we didnt raid by the book but the fights werent so overly difficult that we couldnt do them. Now its like what the hell??? "So I just zone in now and get loot and achievements or do I still have to actually kill things?

If they didnt make gear upgrades attainable through a damn eye dropper and actually tested and created these fights like they did all the ones in BC, none of this shit would have to be done. They never nerfed Ulduar, and even in ICC gear the hard modes were still hard. Seriously, what the hell!?
Come to the darkside, we have cookies.
"A flute with no holes is not a flute, and a donut with no hole is a danish" - Chevy Chase as Ty Webb in Caddyshack
"Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind."- Dr. Suess