Out of Date mods you know still work

Started by Kothnok, May 14, 2006, 11:26:23 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Kothnok

Ever get tired of loading out of date mods even though you know they work perfectly well?
I've found that if you change one particular line in that mod's *.toc file, you can "update" it yourself and it won't be out of date anymore.

ie. QuestLevel mod has a file called QuestLevel.toc in it's folder.  The very first line of this file is something like:
## Interface: 1600

All you need to do to "update" this mod is to change that line to:
## Interface: 11000

I've gone thru all my mods and did this and none of them are now considered "out of date".

Note: next interface update will change what this number should be, but I'm thinking it's just in line with the patch number... we're on version 1.10, so the number we're using is 11000.  If, for example, the next patch is 1.12, I suspect it will change to 11200.
No matter how often you refill the gene pool, there's always a shallow end.